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Next Gen: Virtual Team Graphic Types

Overview

With Next Gen, you can choose between two styles of virtual team graphics: Standard 3D and Virtual Riser. The choice between Standard 3D and Virtual Riser team images depends on the desired aesthetic and the goals of the team photo. In this article, we'll review the differences between these two options.


The Big Picture

Standard 3D aims for a more traditional and visually appealing team photo with depth, while the Virtual Riser style focuses on uniformity and clarity, which is particularly useful for large teams. Individual player images can be tailored to meet specific design preferences. Let's get into it!


Standard 3D Team Image

Standard 3D Team ImagePhoto credit: Sean Bass

  • This type of team image is created in a 3D environment.
  • Players are positioned in three-dimensional space, and their sizes are adjusted accordingly. Players in the back rows appear smaller, while those in the front appear larger, creating a sense of depth.
  • The use of 3D space aims to make the team picture look more like a traditional team photo. It mimics how our eyes perceive objects in the real world, where objects farther away appear smaller.
  • This approach is unique to Next Gen and is not commonly used by other team design services.
  • It results in team photos where players are scaled in relation to their position, enhancing the visual appeal and realism.
  • Includes full-length poses (feet are shown).
  • Drop shadow, reflection, and feet darkening are included.

Virtual Riser Team Image

Virtual Riser Team ImagePhoto credit: Robert Kenward

  • In Virtual Riser team images, players are not positioned in a 3D space but are rather stacked vertically.
  • The purpose is to ensure that all players are roughly the same size and in focus, regardless of their position in the team photo.
  • In traditional team photos with a large number of players, those in the back rows can appear very small, making it difficult to identify individuals.
  • Riser-style images eliminate this issue by stacking players, making everyone visible and relatively uniform.
  • It's not recommended to pose kneeling in riser-style images.
  • 3/4 length poses only (feet are not shown).
  • While we don't recommend the standard template for a team with more than 30 subjects, with the virtual riser, you don't have a limit regarding the number of athletes on the team.

The Takeaway

Choose between Standard 3D and Virtual Riser team images based on your aesthetic preference and photo goals. Standard 3D provides depth for a traditional look, while Virtual Riser ensures uniformity and clarity for large teams. Consider individual player customization and pose considerations for your desired effect.

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